STAFF & TEACHERS

OUR TEACHERS

Anthony Christov
Art director and Production designer PIXAR Studios - IDEA Academy director of academic studies, teacher
Jama Jurabaev
Concept artist, Illustrator and art director for Starwars, Kong - Skull Island, Ready Player One...
James Harren
freelance comic artist, illustrator, and concept artist for Marvel, DC, Dark Horse, and Image. co-creator of Rumble with John Arcudi
Mike Azevedo
Concept artist and Illustrator for Blizzard, Riot Games, Valve, Volta, Tencent, Guerrilla Games, Games Workshop and more...
Ryan Lang
Visual development artist - Walt Disney Feature Animation, Marvel Studios, Sony Pictures Animation and Boom! Studios
Gerald Brom
Concept artist, illustrator - Dreamworks,
Paramount Pictures,
Blizzard, ID, Wizards of the Coast, TSR, Darkhorse, DC Comics...
Lip Comarella
Director at Passion Pictures, concept artist for Luma Pictures
Ruan Jia
Concept artist and illustrator for videogames such as: Halo, Guild Wars 2, World of Warcraft, Diablo 3
Even Amundsen
Concept Artist and Illustrator for: Volta, Games Workshop, Wizards of the Coast, Blizzard, Riot Games
Nathan Fowkes
Concept artist for animation and entertainment projects. Clients include DreamWorks, Blue Sky and Disney.
Nacho Molina
Visual Development Artist- Sony Pictures Animation, Games Workshop, Netflix, Blizzard, Pearl Studio
Loish
Digital artist and concept artist - Guerilla Games, Amazon, EA & Lego
Dani Diez
Art Director, concept artist and illustrator for Square-Enix, Bungie, Animal Logic...
Sam Nielson
Concept artist - Disney, Blizzard, Activision, Sony
Taylor Krahenbuhl
Concept Artist for: Disney Interactive, Walt Disney Animation, Paramount, Blue Sky Studios, Spa Studios, Illumination Entertainment
Stefano Camelli
Character Designer and Storyboard Artist for Animation
Lorenzo De Felici
Comic book artist & cover artist. Co-author with Robert Kirman son Oblivion Song by Skybound
Ian Mcque
Formerly art director/lead concept arist at Rockstart North (GTA), freelance concept artist: Sony, Paramount, Warner Bros..
Michael Hampton
Figure drawing and anatomy educator - Anatomy Tools, Lucas Arts
Armand Serrano
Visual Development for: Zootopia, Big Hero 6, Hotel Transylvania, Cloudy with a chance of Meatballs, World of Warcraft
Gabriel Garza
Lead Concept designer, illustrator - 343 Industries (Halo), Oculus VR
Hugo Beyer
Material & Texture Artist - The Order: 1886
Gigi Cavenago
comic book artist, illustrator and cover artist -Sergio Bonelli Editore
Simone Di Meo
Comic Artist and inker Marvel, BOOM!Studios, IDW, etc.
Vittoria Macioci
Comicbook artist and illustrator
Flaviano Armentaro
Comicbook e storyboard artist for Bonelli, Dc Comics, Marvel Comics, ...
lisabetta Melaranci
comic book artist and illustrator
Andrea J Smith
Painter
Antonio De Luca
Colorist, illustrator, concept designer
Giorgio Battisti
Illustrator, comic artist, concept designer
Beatrice Blue
visual development artist and Illustrator for Nickelodeon, Huion, DreamworksTV, Sauvage -
Procreate...
Valerio Carbone
3D modeler, digital sculptor, concept designer
Jim Moore
Concept designer, illustrator for Lucas Films, Disney
Davide De Cubellis
Illustrator, storyboard artist
Cristiano Spadoni
Illustrator, cover artist
Jort van Welbergen
Concept Designer: Killzone - Shadowfall, Horizon Zero Dawn, Star Citizen
Max Puliero
3D artist - Dark Souls III, Resident Evil Damnation and Super Mario Smash Brothers
Michele Monteleone
Writer for Sergio Bonelli Editore on Dylan Dog and Orfani
Enrique Fernandez
Comic book artist, Animation artist, Character designer
Julia Sardà
IIlustrator
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STAFF

Anthony Christov
Director of Academic Studies, teacher
Andrea De Dominicis
CCO
Paolo Lantieri
CFO
Isabella Mazzanti
Illustrator, comic book artist and visual development artist for Disney, Soleil Editions, Mondadori, Random House...
Virginia Morelli
Management Coordinator
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