STAFF & TEACHERS

OUR TEACHERS

Anthony Christov
Art director and Production designer PIXAR Studios - IDEA Academy director of academic studies, teacher
Andrea J Smith
Painter
Cristiano Spadoni
Illustrator, cover artist
Davide De Cubellis
Illustrator, storyboard artist
Flaviano Armentaro
Comicbook e storyboard artist for Bonelli, Dc Comics, Marvel Comics, ...
lisabetta Melaranci
comic book artist and illustrator
Giorgio Battisti
Illustrator, comic artist, manga artist of Death Shield
Mauro Belfiore
Concept designer and illustrator at Games Workshop, Activision
Nacho Molina
Visual Development Artist - Sony Pictures Animation, DreamWorks Animation, Locksmith Animation, Blizzard, Games
Mike Azevedo
Concept artist and Illustrator for Blizzard, Riot Games, Valve, Volta, Tencent, Guerrilla Games, Games Workshop and more...
Gabriel Garza
Lead Concept designer, illustrator - 343 Industries (Halo), Oculus VR
Ryan Lang
Visual development artist - Walt Disney Feature Animation, Marvel Studios, Sony Pictures Animation and Boom! Studios
Gerald Brom
Concept artist, illustrator - Dreamworks,
Paramount Pictures,
Blizzard, ID, Wizards of the Coast, TSR, Darkhorse, DC Comics...
Lip Comarella
Director at Passion Pictures, concept artist for Luma Pictures
Ruan Jia
Concept artist and illustrator for videogames such as: Halo, Guild Wars 2, World of Warcraft, Diablo 3
Nathan Fowkes
Concept artist for animation and entertainment projects. Clients include DreamWorks, Blue Sky and Disney.
Loish
Digital artist and concept artist - Guerilla Games, Amazon, EA & Lego
Dani Diez
Art Director, concept artist and illustrator for Square-Enix, Bungie, Animal Logic...
Beatrice Blue
visual development artist and Illustrator for Nickelodeon, Huion, DreamworksTV, Sauvage -
Procreate...
Matteo Bassini
2D-3D Environment Artist (MOON Studios, Passion Pictures, BlueSky Studios, ...)
Jama Jurabaev
Concept artist, Illustrator and art director for Starwars, Kong - Skull Island, Ready Player One...
Ty Carter
Visual development artist, illustrator and designer at Blue Sky Studios
Sam Nielson
Concept artist - Disney, Blizzard, Activision, Sony
Taylor Krahenbuhl
Concept Artist for: Disney Interactive, Walt Disney Animation, Paramount, Blue Sky Studios, Spa Studios, Illumination Entertainment
Stefano Camelli
Character Designer and Storyboard Artist for Animation
Lorenzo De Felici
Comic book artist & cover artist. Co-author with Robert Kirman son Oblivion Song by Skybound
Michael Hampton
Figure drawing and anatomy educator - Anatomy Tools, Lucas Arts
Vittoria Macioci
Comicbook artist and illustrator
Armand Serrano
Visual Development for: Zootopia, Big Hero 6, Hotel Transylvania, Cloudy with a chance of Meatballs, World of Warcraft
Hugo Beyer
Material & Texture Artist - The Order: 1886
Even Amundsen
Concept Artist and Illustrator for: Volta, Games Workshop, Wizards of the Coast, Blizzard, Riot Games
Gigi Cavenago
comic book artist, illustrator and cover artist -Sergio Bonelli Editore
Simone Di Meo
Comic Artist and inker Marvel, BOOM!Studios, IDW, etc.
Ian Mcque
Formerly art director/lead concept arist at Rockstart North (GTA), freelance concept artist: Sony, Paramount, Warner Bros..
Antonio De Luca
Colorist, illustrator, concept designer
Valerio Carbone
3D modeler, digital sculptor, concept designer
Jim Moore
Concept designer, illustrator for Lucas Films, Disney
Jort van Welbergen
Concept Designer: Killzone - Shadowfall, Horizon Zero Dawn, Star Citizen
Max Puliero
3D artist - Dark Souls III, Resident Evil Damnation and Super Mario Smash Brothers
Michele Monteleone
Writer for Sergio Bonelli Editore on Dylan Dog and Orfani
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STAFF

Anthony Christov
Director of Academic Studies, teacher
Andrea De Dominicis
CCO
Paolo Lantieri
CFO
Isabella Mazzanti
Illustrator, comic book artist and visual development artist for Disney, Soleil Editions, Mondadori, Random House...
Virginia Morelli
Management Coordinator
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