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VISUAL                      DEVELOPMENT MASTER LVL 1.
 

AVAILABLE BOTH ONLINE AND ON-SITE

IDEA Academy offers a modular approach to its study curricula.
Select the course you need for your current skill level and goals. 

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ART DIRECTOR AND PRODUCTION DESIGNER

 

Anthony Christov is an internationally renowned art director and production designer for the award-winning Pixar Animation Studios.

He was art director for WALL•E and the blockbuster animated feature film Finding Nemo and was set designer for Cars and The Incredibles. Prior to joining Pixar, Anthony worked on Titan AE for Fox StudiosLand Before Time for Universal Studios; and Rescuers Down Under for Walt Disney Studios.

COURSE DIRECTOR.

INTRODUCTION+

The online live streaming version is the same integral experience as the on-site version with the same features, including access to IDEA's recruiting services and to recruiting events as well. It will include dedicated platforms and channels to facilitate the delivery of assignments and communication with both your fellow students and your teachers.

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Our one-year program is designed for passionate individuals looking for a career in the entertainment industry. The course is made of 3 modules; each module runs for 3 months. Students must complete all 3 modules in order to graduate.

 

Thanks to Anthony Christov's expertise and guidance as Director of Academic Studies, each module will cover all the skills needed to work in a professional environment as an artist and team member through the development of one or more collaborative projects.

“Experience is the only teacher in which we can trust.”  - Leonardo Da Vinci

WHAT YOU LEARN+

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MODULE 1 - 12 weeks
CHARACTER DESIGN 1
  • Use of thumbnails

  • Forms search and recognition

VISUAL COMMUNICATIONS 1
  • Fundamentals

  • Aims of design and teamwork

 
DIGITAL PAINTING 1
  • Values and colors to create shapes

PERSPECTIVE 1
  • Horizon lines and vanishing points

STUDIO TIME
  • Work on assignments

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MODULE 2 - 12 weeks
CHARACTER DESIGN 2
  • Advanced Props study

  • Teamwork overview

VISUAL COMMUNICATIONS 2
  • Introduction to design for modeling and model packets

DIGITAL PAINTING 2
  • Shots

  • Lights and Mood

  • Composition

  • Values

PERSPECTIVE 2
  • How to place complex objects in a 3D space

STUDIO TIME
  • Work on assignments

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MODULE 3 - 12 weeks
3D
  • Acquiring 3D skills

  • Shader packets

  • Lighting keys

  • Characters expressions

DIGITAL PAINTING 3
  • Matte painting

  • Rendering and use of references

PROJECT FINALIZATION
  • Finalize design

  • Project Delivery

STUDIO TIME
  • Work on assignments