VISUAL DEVELOPMENT MASTER LVL 1.
AVAILABLE BOTH ONLINE AND ON-SITE
IDEA Academy offers a modular approach to its study curricula.
Select the course you need for your current skill level and goals.
ART DIRECTOR AND PRODUCTION DESIGNER
Anthony Christov is an internationally renowned art director and production designer for the award-winning Pixar Animation Studios.
He was art director for WALL•E and the blockbuster animated feature film Finding Nemo and was set designer for Cars and The Incredibles. Prior to joining Pixar, Anthony worked on Titan AE for Fox Studios; Land Before Time for Universal Studios; and Rescuers Down Under for Walt Disney Studios.
COURSE DIRECTOR.
INTRODUCTION+
The online live streaming version is the same integral experience as the on-site version with the same features, including access to IDEA's recruiting services and to recruiting events as well. It will include dedicated platforms and channels to facilitate the delivery of assignments and communication with both your fellow students and your teachers.
Our one-year program is designed for passionate individuals looking for a career in the entertainment industry. The course is made of 3 modules; each module runs for 3 months. Students must complete all 3 modules in order to graduate.
Thanks to Anthony Christov's expertise and guidance as Director of Academic Studies, each module will cover all the skills needed to work in a professional environment as an artist and team member through the development of one or more collaborative projects.
“Experience is the only teacher in which we can trust.” - Leonardo Da Vinci
WHAT YOU LEARN+
MODULE 1 - 12 weeks
CHARACTER DESIGN 1
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Use of thumbnails
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Forms search and recognition
VISUAL COMMUNICATIONS 1
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Fundamentals
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Aims of design and teamwork
DIGITAL PAINTING 1
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Values and colors to create shapes
PERSPECTIVE 1
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Horizon lines and vanishing points
STUDIO TIME
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Work on assignments
MODULE 2 - 12 weeks
CHARACTER DESIGN 2
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Advanced Props study
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Teamwork overview
VISUAL COMMUNICATIONS 2
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Introduction to design for modeling and model packets
DIGITAL PAINTING 2
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Shots
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Lights and Mood
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Composition
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Values
PERSPECTIVE 2
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How to place complex objects in a 3D space
STUDIO TIME
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Work on assignments
MODULE 3 - 12 weeks
3D
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Acquiring 3D skills
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Shader packets
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Lighting keys
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Characters expressions
DIGITAL PAINTING 3
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Matte painting
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Rendering and use of references
PROJECT FINALIZATION
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Finalize design
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Project Delivery
STUDIO TIME
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Work on assignments