SUBSTANCE DESIGNER WITH THE SENIOR ENVIRONMENT TEXTURE ARTIST OF THE ORDER: 1886. JUNE 3 - 5, 2016

WORKSHOP

CREATE TEXTURES AT AAA LEVEL WITH SUBSTANCE DESIGNER

THE TEACHER

Material & Texture Artist - The Order: 1886

I started in games back in 2002, in Brazil. I came to the United States in 2009, and after working at many other companies on really awesome projects, I landed at Ready at Dawn Studios and started working as a Senior Environment Texture Artist on the exciting next-gen project, The Order: 1886. At present, I'm working for Sparkypants Studios in Baltimore for their next title! My main objective is to push my limits both technologically and artisti...

 We are gonna be talking about procedural materials and/or how do you deviate from the digital look and do your best to get realistic PBR look to your textures. Software use will only be Substance Designer.

PROGRAM

DAY 1

  • What is a material/texture artist? 

  • What do we do?

  • Lets understand what procedural means, and an introduction to Substance Designer, quick tips and tricks

DAY 2

  • Let's dive in on a simpler material making and understand how the nodes work together

  • We can start a more complex material

DAY 3

  • Let's finish the complex material and understand how we can create parameters to change grunge, moss, and other things live

  • Q & A time

COST AND SCHEDULE

Cost: € 350,00 VAT included. For more info on discounts and promotions visit the FAQ page


Time Schedule: 10:00 – 13:00 14:30 – 18:30

ADDITIONAL INFORMATION

Course language: English
Required tools: Laptop, Substance Designer
Required knowledge: N/A
General requirements: N/A
Notes: An interpreting service will be available for a minimum of 5 requests

TERMS AND CONDITIONS​

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HOW TO ENROLL

Courses can be booked:


The booking is not binding and it turns into a real enrollment only after paying the enrollment fee. In case of payment through bank transfer, students have to send the TRN code via email to
info@idea-academy.it

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