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WORKSHOP

MUSIC &

SOUND 

FOR VIDEOGAMES

GAME AUDIO WITH DAVID LOGAN
FEBRUARY 18TH, 2017

THE TEACHER

Composer for Activision, Namco, Ubisoft

David Logan is an award-winning Composer and recent Hollywood Music in Media Award nominee who is a graduate (magna cum laude) of Berklee College of Music. After graduation in 1994, he was recruited by Player’s Music, where he quickly became Music Director. He founded his first multimedia company shortly thereafter, M3 – Music for Multimedia...

This 8 hours course prepares the student to understand the important relationship between Audio and Video Game. Students will explore a wide variety of topics of Audio and Game related concepts. Real world examples will be brought into the classroom for analysis and discussion. In addition to theoretical knowledge students will also learn the basics of recording and producing a soundtrack and principles of sound design and sound effects editorial. Students will also learn to the necessary communication skills needed to succeed in the 21st century world of international business as well as to communicate with Audio professionals. Workflow, asset management, directory structures and naming conventions will be discussed and demonstrated in detail.

WHAT YOU’LL LEARN

 

  • Principles of composition for Video Game soundtracks

  • Practical knowledge of workflow and production processes for Game audio

  • Principles and workflow of sound effects and sound design

  • Understanding of asset management, directory structures and naming conventions

PROGRAM

MODULE 1: INTRODUCTION (1 HOUR)

  • Course overview and professor introduction

  • What is a sound effect?

  • What is the purpose of a sound effect?

  • Definitions SFX vs. Sound design

MODULE 2: SOUND EFFECT EXCERCISE (1 HOUR)

  • How effects editors work with animation

  • Why some SFX libraries should be avoided

  • Asset management

MODULE 3: ALIEN LANGUAGE CREATION

EXERCISE (1 HOUR)

  • How alien languages get created

  • Basic rules of language

  • Vowel switching

  • Reserve speech

  • Improvising

  • Post processing

MODULE 4: SOUND DESIGN EXERCISE (1 HOUR)

  • Tonal landscape creation

  • DSP manipulation

  • Textural sound

  • The importance of convolution reverb

MODULE 5: MUSIC IN VIDEOGAMES (1 HOUR)

MODULE 6: CORE COMPOSITION  (1 HOUR)

  • Differences between Film and Video Game music

  • Listening examples and analysis

  • What is the difference between adaptive and interactive scoring

  • How composers create music

  • Library sounds and how they function

  • Self promotion and social media

  • The importance of corporate culture

MODULE 7: COMMUNICATION SKILLS (1 HOUR)

  • How to talk to composers and sound people

  • When do you need to think about sound

  • Budgets: how much to pay for your audio?

MODULE 8: SKILLS FOR SUCCESS (1 HOUR)

The importance of authenticity
How to get people to like you with out being fake
The importance of body language in business and human interaction
Communication and how it works

COST AND SCHEDULE

Cost: € 150 VAT included. For more info on discounts and promotions visit the FAQ page.

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Time Schedule:

Saturday 10:00–13:00 14:00–19:00

ADDITIONAL INFORMATION

Course language: English/Italian

Required tools: laptop

Required knowledge: N/A

General requirements: N/A

Notes: An interpreting service will be available for a minimum of 5 requests

TERMS AND CONDITIONS

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Courses organised by IDEA Academy have a limited number of students. By enrolling to IDEA Academy's courses, participants give their consent to the cancellation and refund policies. CLICK HERE FOR MORE DETAILS

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HOW TO ENROLL​

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Courses can be booked:

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The booking is not binding and it turns into a real enrollment only after paying the enrollment fee. In case of payment through bank transfer, students have to send the TRN code via email to info@idea-academy.it

FOR INFORMATION:

INFO@IDEA-ACADEMY.IT

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