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ENVIRONMENT DESIGN WITH
3D GAME ART WITH
JORT VAN WELBERGEN
NOVEMBER 18 - 19, 2017
Concept Artist for: Shadowfall, Horizon Zero Dawn, Star Citizen
I am a concept designer for games and film, currently living in Rome. I specialise in 3d environment, prop and vehicle design and have worked on games such as Killzone:Shadowfall, Horizon Zero Dawn and Star Citizen.
Exploring creative solutions to realistic problems is what I love greatly, and working with constraints is when I thrive...
In this workshop I will show my complete pipeline for making a believable interior design using 3d modelling software such as Sketchup and Keyshot. I used similar pipelines when working at Guerrilla Games and Star Citizen. We will create an environment concept real time during the workshop, and I’ll explain my steps as I go about it.
Research, sketches modelling, setting up lights
Research, reference, lighting ref
3 quick thumbnails
3 quick blockouts
Kitbashing the shit out of everything
Importing and setting up lights
Photobashing textures, painting, polishing.
Polishing the painting
COST AND SCHEDULE
Cost: € 200. For more info on discounts and promotions visit the FAQ page
Course language: English
Required tools: Laptop and graphic tablet, Photoshop, Sketchup
Required knowledge: Basic knowledge of photoshop or equivalent, basic drawing skills
General requirements: N/A
TERMS AND CONDITIONS
Courses organised by IDEA Academy have a limited number of students. By enrolling to IDEA Academy's courses, participants give their consent to the cancellation and refund policies. CLICK HERE FOR MORE DETAILS
HOW TO ENROLL
Courses can be booked:
via email to email@example.com
The booking is not binding and it turns into a real enrollment only after paying the enrollment fee. In case of payment through bank transfer, students have to send the TRN code via email to firstname.lastname@example.org
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