3D ART WITH THE CHARACTER ARTIST OF DARK SOULS III. APRIL 8 - 10, 2016
NEXT-GEN CHARACTER FOR VIDEOGAMES
3D artist - Dark Souls III, Resident Evil Damnation e Super Mario Smash Brothers
Max Puliero is an Italian 3D artist. For the past 10 years he has been working for various companies in Tokyo, specializing as a character artist for projects such as Dark Souls III, Resident Evil Damnation and Super Smash Brothers.
He's also a co-founder of an independent game development studio called 'OYK games' where he has designed and modeled art assets for games such as Fractal Combat X...
During this unique workshop in Italy, Japanese AAA studios workflow will be revealed and taught thanks to the direct experience of character artist Max Puliero, creator of some of the famous Dark Souls III characters for From Software. The workshop will also cover how to find references for the creation of a successful character, maps baking, texturing and all the necessary deatails to create AAA studio 3D models.
Introduction to the course
Study and research of references
Adding details to the sculpt
Re-topology and UV
Introducing PBR for videogames (Physically Based Rendering)
Creating tileable maps
COST AND SCHEDULE
Cost: € 350,00 VAT included. For more info on discounts and promotions visit the FAQ page
Time Schedule: 10:00 – 13:00 14:30 – 18:30
Course language: Italian
Required tools: laptop, Photoshop CS 5 or superior, 3D modeling software (eg. Maya, Blender, etc), Zbrush, Xnormal, UV Layout or equivalent
Required knowledge: Intermediate knowledge of photoshop, 3D modeling software (eg. Maya, Blender, etc), Zbrush, Xnormal, UV Layout or equivalent
General requirements: N/A
Notes: An interpreting service will be available for a minimum of 5 requests